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    Default Introducing HTML5 Game Development

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    Introducing HTML5 Game Development



    Introducing HTML5 Game Development By Jesse Freeman
    Publisher: O'R[ei]lly Me]dia 2012 | 120 Pages | ISBN: 1449315178 | EPUB + PDF | 4 MB + 7 MB


    Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn step-by-step how to create a real 2D game from start to finish. In the process, you’ll use Impact, the JavaScript game framework that works with HTML5’s Canvas element.

    Not only will you pick up important tips about game design, you’ll also learn how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels.

    Set up your development environment and discover Impact’s advantages
    Build a complete game with core logic, collision detection, and player and monster behavior
    Learn why a game design document is critical before you start building
    Display and animate game artwork with sprite sheets
    Add sound effects, background music, and text
    Create screens to display stats and in-game status
    Prepare to publish by baking your game files into a single file


    Code:
    http://extabit.com/file/27aufh57watdb/Introducing.HTML5.Game.Development.epub
    http://extabit.com/file/27aufh57wathr/Introducing.HTML5.Game.Development.pdf

 

 

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