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09-06-2011, 06:05 PM #1
- Join Date
- Jan 2010
Street Fighter III: 3rd Strike Online Edition ReviewWith its multiple releases on XBLA and the PSN Store, Capcom's Street Fighter series has been on a tremendous winning streak this generation. Unlike some of its fighting competitors, Capcom has really taken the time to bring these old games into a new, online-enabled, HD gaming world. Capcom isn't in the habit of releasing quick and dirty ports, and Street Fighter III: 3rd Strike Online Edition is no exception.
'Unleashing a Raging Demon' is currently my favorite euphemism for going to the bathroom.
As the most hardcore and technical entry in the long-lasting franchise's history, Street Fighter III has never really had the mass appeal of Street Fighter II. Even Street Fighter IV boasted more forgiving and approachable fighting mechanics. While its predecessors and successors were pick-up-and-play friendly, Street Fighter III's sophisticated fighting system almost required you to be a seasoned veteran of the series to have even a smidgen of a chance at victory at your local arcade. Don't know your parrying from your canceling moves? Don't even bother; button mashers need not apply.
Luckily, Street Fighter III: 3rd Strike Online Edition includes new Trials and Training modes to help new players get into the swing of things, as well as allow veterans to perfect their tactics. While some of the trials, such as the parrying challenges, are extremely tricky and frustrating to pull off, the ability to easily restart a trial with the touch of a button ensures that you'll always keep coming back to try again. Each character also has detailed combo trials to master and, if you can manage to complete these, an increase in your overall skill level is practically assured. Fans of Street Fighter-master Daigo's infamous near-defeat, parry-fueled comeback win at the EVO 2004 tournament will also be pleased to know that your task in 'Parry Trial 10' is to recreate that incredible moment. A roaring crowd is unfortunately not included.
The game's visuals have been given a wonderful overhaul while managing to maintain the style of its arcade origins. Menus, character art and fonts have been given a boost into HD and look slick and more vibrant than ever, taking full advantage of widescreen displays. The game itself looks great in the default 'Crisp' mode, which slightly smoothes over the pixelated look of the characters while still looking sharp. Backgrounds, however, can look a little muddy in comparison. There are other viewing options though, such as a nice 'Arcade Viewing Mode', which emulates the look of old-school arcade cabinets, complete with curved screen and scan lines for that truly authentic arcade feel.
As the original game was designed to display in 4:3 aspect ratio, Capcom has wisely taken advantage of the free real estate on either side of the action by displaying real-time information on the challenges you complete during a battle. It gives each fight a little something extra, as completing these tasks becomes something of a mini game all on its own. Challenges vary from basic to expert and their completion rewards the player with VP (Vault Points) that can be spent on acquiring sexy Chun-Li artwork. Oh, and artwork for everyone else as well, if you're into that sort of thing. If you're not interested in seeing these challenges the game also offers various options to stretch the action into widescreen.
Ken's skeleton looks nice in widescreen
The real selling-point for many will be the game's implementation of online functionality and, thankfully, this does not disappoint. Street Fighter III 3rd Strike Online Edition does an exceptional job of minimizing lag on a good connection. Capcom has achieved this by applying GGPO net code; a method that uses latency hiding techniques to create the illusion of a perfect, lag-free online experience. While most of our online games ran smoothly, we did experience a jarring frame-skipping effect on a few of our matches while playing on a weak connection. Aside from that, you can also save replays of your most nail-biting battles and upload them directly to YouTube, though this feature was not available at time of review.
A full match-making system is in place in the game, where you'll earn experience points from each of your online tussles. Combined with your skill level, experience points will determine who you play against in ranked matches. As you'd expect, a lot of attention has been paid to competition, with a robust Tournament Mode included in the game. There's also an incredible amount of customization available, with a smorgasbord of dipswitches allowing players to tweak the rules of their online experience in every way imaginable. If you want to be a real spoil sport, you can even ban people from picking certain characters – although really, everyone should have a self-imposed ban on picking Q.
"Stay away from my Woodshop assignment!"
This is the kind of fighter where perfect timing and frame counting can lead to victory, so old-school fans of the game will be glad to know that all of the combos, animations, cancels and parries have been ported over with arcade-perfect accuracy. Newcomers that might've played other Street Fighter games in the past should be able to get a feel for the game immediately, though be warned, mastering this game is no cake walk.
Just keep in mind, as the great Stan Bush once said: "Perfect timing, tight as a drum, the final battle's already won." Amen brother.
09-27-2011, 08:43 AM #2
thx awesome game
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