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    OpenGL Graphics Through Applications

    Robert Whitrow, "OpenGL Graphics Through Applications"
    Publisher: Springer | ISBN: 1848000227 | edition 2008 | PDF | 336 pages | 12.3 mb

    OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++.

    A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: (1) image processing, (2) artefact construction, (3) introductory animation, (4) texturing, (5) curves surfaces and patterns.

    Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a range of different institutions.



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